> GANAUSI // ENGINEER

[ GAME PROGRAMMER ]

> ABOUT_ME

Born in 2000 in Lombok, Indonesia. I'm a passionate developer with a dream to create engaging games that captivate players around the world.

> PASSION

I aspire to be a game developer and I'm passionate about building engaging games. I particularly enjoy playing RPGs with rich lore and immersive worlds, as well as simulation games like Factorio. While I'm still gaining experience, I'm working toward creating my own immersive game experiences.

> LANGUAGES

🇮🇩 Indonesia (Native) • 🇬🇧 English (Fluent) • 🇯🇵 Japanese (Learning)

> PHILOSOPHY

I love learning new things! Whether it's game engines, programming languages, or game design principles, continuous growth drives my passion for development.

> 3D_MODELING

I work with Blenderfor 3D modeling and asset creation. While I'm still developing my skills and wouldn't consider myself a professional, I'm passionate about learning 3D design to complement my game development work. I use Blender for creating custom game assets, prototyping environments, and experimenting with visual concepts.

> PROGRAMMING_LANGUAGES

LuaTypeScriptJavaScriptC#PythonC++PHPJava

> TOOLS_AND_TECH

Game Development: Roblox Studio, Roblox Luau, Unity, Godot

Web Development: Next.js, React, TypeScript, Tailwind CSS

Backend Frameworks: Laravel, Spring Boot

3D & Design: Blender

Tools & Environment: VS Code, Git, GitHub